Sir Lamorak’s Quest: The Spell Of Release

Sir Lamorak's Quest

You play the role of a young knight, Sir Lamorak, who seeks adventure—as well as fame, fortune, and the attention of the fair maidens in the local village—by proving there is no such thing as ghosts in the long-abandoned Egremont Castle near the Forest of Ulpha.

As Sir Lamorak arrives at the old moss-covered castle, he starts to feel uneasy as though a thousand eyes are watching him approach the main entrance. After jumping down from his trusty steed, Buttercup, his horse turns, snorts, and bolts back to town, leaving our brave Sir Lamorak all alone. With nothing but the wind pushing against him, Sir Lamorak is blown (or sucked maybe) into the large wooden castle doors as they open with a loud creak as the rusty hinges give way to years of neglect.

Slowly, Sir Lamorak moves forward into the main entrance of the castle and peers into the darkness before him. He sees nothing, but can hear the wind moaning through the castle and the dripping of water in the distance. Suddenly a large gust of wind rips through the hallway with a howl, the main doors behind him slam shut and Sir Lamorak jumps forward in panic. He turns and runs to the door grabbing and pulling on the handles, but it will not open. He is trapped.
Standing in the darkness, wondering why on earth he decided to visit this place, Sir Lamorak hears an evil voice through the darkness:

“Only those who can cast the Spell of Release are allowed to leave this place, else you are here with us forever….mwahahahahaha!”

Shaking with fear, Sir Lamorak is now standing in a dark castle and has absolutely no idea what the Spell of Release is, where it can be found, or who the evil voice belonged to. One thing, however, is certain…he is not alone.

Available On The App Store

10 Comments

Mp  on August 4th, 2010

I downloaded and love it! Can u do all of us a favor and post a tutorial of how u made the game! Thanks so much

Mp  on August 4th, 2010

I mean like show how u move around with the joypad etc u don’t need to post the project itself! U are awesome thanks for ur help!

mike  on August 4th, 2010

Hi Mp

If you check out the Joypad tutorial, http://www.71squared.com/2009/.....11-joypad/, I created, that shows you how I created the joypad that I’m using in SLQ. I cover the creation of the entire game in my book which will be published by Addison-Wesley and be available for purchase in September.

Hope that helps and thanks for the great feedback :o)

Mike

Mp  on August 4th, 2010

Yea I love that tutorial but I thought it would be helpful if u would include how te health bar and things attacking it, if u want I think people will love that tutorial

Wes  on January 20th, 2011

Hi, I’ve bought your book, it’s really a good book especially for a newbie like me who’s not familiar with OpenGL ES. How do I download the source code? I went to informIT.com to look for it but couldn’t find it.

mike  on January 20th, 2011

Hi Wes. I’m really pleased your enjoying the book.

Of you go to the following link you will see a tab marked Download. In there you will find the DMG file that accompanies the book.

http://www.informit.com/store/.....0321699424

Mike

Wes  on January 23rd, 2011

Thx so much Mike.

ctly17  on April 24th, 2011

I just bought your book but I have xcode 4 and I do not know how to use the openGL ES template in it because the one you use in the book does not look like the one in xcode 4. I do not know what to do to match your book.

Mars  on May 30th, 2011

Hi Mike

I get a Chinese version of your book.
The concept is really great.
Write the progress of making the game.

Also, I always want to make a game.
But I can’t find time to do so.
I hope I could make my game done with your book.

tom  on July 21st, 2011

I am enjoying your book. On p. 69 the glTranslatef command in the text is commented out in the text of the ES1Renderer.m and not even present in the ES2Renderer.m file. I was wondering where the sin function is and if you had any open ended comments about these changes. Thanks for writing a fun book!

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About the authors

John is a Web Developer working in Perth, Australia for Bouncing Orange - graphic + web design.

Mike works for Vindicia, the leading subscription and payment management solution for digital merchants.

They both love technology, especially Apple.