Archive for the ‘Java Game Programming’ Category

Holiday Sudoku project…progress

Sunday, August 3rd, 2008

I posted recently about my holiday and that during the holiday I started to play with my own Sudoku game. The start for me was to generate random Sudoku puzzles for the player to solve.

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Slick 2D

Sunday, July 6th, 2008

I’ve been really getting into writing computer games in Java over the last 12 months. I tried all sorts of different libraries to find one which would help speed up the process and after trying a few like Java2D etc I came across Slick. This is an excellent library built on top of LWJGL (Light Weight Java Game Library). This also means that it uses accelerated graphics with full access to OpenGL.

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